﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ConsoleApp1
{
   abstract class Player
    {
        public string Name { get; set; }
        public string What { get; set; }
        public string Result { get; set; }
        public Player()
        { 
        
        }
        public abstract int getInputWhat();
        
        //public int showFist(string str)
        //{
        //    int num = 0;
        //    switch (str)
        //    {
        //        case "剪刀": num = 1; break;
        //        case "石头": num = 2; break;
        //        case "布": num = 3; break;

        //    }
        //    return num;

        //}
    }
}
